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GO Map - Unity 3D Asset
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GO Map - Documentation

  • Getting Started
    • Map APIs and formats
    • Key concepts
    • Make your own API key
    • Build the demo scenes
  • Documentation
    • Location Manager
    • Coordinates
    • GOMap
    • GOLayer
    • GORenderingOption
    • GOFeatureBehaviour
    • GOFeature
  • Avatar
    • GPS Mode
    • Avatar Mode
    • GOOrbit
  • UV Mapping
  • Demo Scenes
    • Flat Map – Pokémon GO Style
    • POI
    • Drop Features
    • Search Location
    • Environment (GO Terrain)
    • Satellite
    • Hybrid Map
  • In-Editor
    • Static map build
    • Combine and save meshes
  • Cache
    • Preload map tiles in the cache folder
  • FAQ
  • Upgrade from previous versions
  1. Home
  2. Docs
  3. GO Map – Documentation
  4. In-Editor

In-Editor

This section is about the GO Map features that work only inside the editor, and not in the actual builds.

 

 

Articles

  • Static map build
  • Combine and save meshes
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Updated on April 9, 2018

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GO Map - 3D map for AR gaming, 2017
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